role-playing
intermediateB1/ˈroʊlˌpleɪɪŋ/ · role-play-ing
The act of assuming and acting out the part of a character, often for training, entertainment, or therapy.
Meanings
The act of assuming and acting out the part of a character, often for training, entertainment, or therapy.
کسی کردار کو سنبھالنے اور اس کا اداکاری کرنا، عموماً تربیت، تفریح، یا علاج کے لیے.
کردار ادا کرنا
kirdar ada karna
Synonyms
Antonyms
Common Collocations
- role-playing games
- role-playing exercises
- role-playing therapy
Example Sentences
The teacher used role-playing to help students understand complex social situations.
اگرچہ کارکردگی کے ذریعے طلبہ کو پیچیدہ سماجی صورتحال کو سمجھنے میں مدد کرنے کے لیے کردار ادا کرنا استعمال کیا گیا.
agarche karkardagi ke zariye talba ko pechida samaji siutation ko samajhne mein madad karne ke liye kirdar ada karna istemal kiya gaya.
In therapy, role-playing can be a valuable tool for expressing feelings.
علاج میں، کردار ادا کرنا جذبات کو ظاہر کرنے کے لیے ایک قیمتی آلہ ہو سکتا ہے.
ilaaj mein, kirdar ada karna jazbat ko zahir karne ke liye ek qeemti aala ho sakta hai.
The students enjoyed the role-playing activity during the drama class.
طلبہ نے ڈرامہ کلاس کے دوران کردار ادا کرنے کی سرگرمی کا لطف اٹھایا.
talba ne drama class ke doran kirdar ada karne ki sargarmi ka lutf uithaya.
Easily Confused With
Word Family
See Also
💡 Memory Tip
Think of role-playing as stepping into someone else's shoes.
Imagine a theater stage where actors play different characters.
✍️ Urdu Poetry
کہاں سے آئیں گے یہ سب کردار ادا کرنے والے، / پردہ اٹھے گا تو سب چہرے سامنے آئیں گے۔
Kahaan se aayenge yeh sab kirdar ada karne wale, / Parda uthega to sab chehre saamne aayenge.
Where will all these role-players come from? / When the curtain rises, all faces will appear.
— Unknown, Unverified
* Poetry attribution is AI-generated and may require verification.
🗣️ Urdu Proverb
📖 Etymology
Origin: English "role + playing" — a specific function or part and the act of performing
First known use: 20th century
The term 'role-playing' emerged in the mid-20th century and became popular with the growth of gaming and psychological techniques.